Project ManagementOur Experience In our experience projects are normally high volume activities with financial and time constraints, with Health and Safety priorities that need to implemented and executed to meet management and business expectations We know this because EMC have Added checks for E and ProjectE to stop Minecraft loading if neither is found Updated to use the ProjectE 180 API;Modified ProjectE support to lock transmutation learning and condenser multiplication The syntax is the same as before modscompatskillsEMCLockaddEMCLock(int emc, String requi rements);

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Projecte emc values file
Projecte emc values file-Copy ProjectE config folder to your current pack I just tried that I copied the ProjectE config files from the Arisen 2x installation to the 3x install And still, none of the copper ingots have any EMC values I tried loading up a previous version of Arisen 2x and copper ingots have EMC valuesPlayers will be able to use items that do not meet the emc lock but will not be able to learn or duplicate that itemLearning and duplication now also requires the player to meet any requi




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Download Filename ProjectE1152PE104jar Uploaded by SinKillerJ Uploaded Game Version 1152 Size 1 MB Downloads 273,734 MD5 b538cf4252a479afc145aWe are editing EMC Values in this video!EMC, Energy Matter Currency or EnergyMatter Covalence is a mechanic from Equivalent Exchange 2 (and it is duplicated in ProjectE)This is the energy that is used in everything within the Equivalent Exchange 2 mod Almost everything in Minecraft has an EMC value
API update means automatic detection of new transmutations and EMC changes for ProjectE! when i try to use the command /projecte_setEMC on an item I'm holding , it doesn't set the EMC on that item to the value i want it and changes it to some random number example , i am holding an item that doesn't have an EMC value , so i input ( /projecte_setEMC 512 ) and instead of changing its value to 512 , it clearly changes it to 217NOTE If used with ProjectE, this release REQUIRES ProjectE 180 or higher Please make sure to update your ProjectE!
It's conception was inspired by TheLimePixel's pack, Equivalent Skies, in which you are started with a Transmutation Tablet and Tome of Knowledge The goal of this pack, however, is to craft the Final Star from ProjectEX (an addon to ProjectE) This will not be an easy task, as most of the recipes and EMC values for items have been changedUltimate ProjectE EMC Generator If playback doesn't begin shortly, try restarting your device Videos you watch may be added to the TV's watch historyProjectE EMC value list Question Hi everyone, there is a mod out there called STEM, which is basically the UUmatter of IC2, but with RF and without the need to install IC2, which I'm fond of, don't get me wrong, but in a modpack there can only be so many tech mods, before something break and everything goes out of control




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The Transmutation Table is a machine added by ProjectE, based off the Transmutation Tablet added by Equivalent Exchange 2 The Transmutation Table functions as a battery for EMC energy, a charger for EMC storage items, as a library of blueprints and as a fabricator of items Before it can create an item, the Transmutation Table must "learn" the item This is performed by placing anSearch for jobs related to Projecte emc values or hire on the world's largest freelancing marketplace with 19m jobs It's free to sign up and bid on jobsAn Alchemical Tome is required Item will not look right, and has no name until placed Indicates




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ProjectE will attempt to map EMC for recipes where all the ingredients have EMC values, unless said recipe uses a custom crafting handler The /projecte setEMC command can be used while holding an item to set a value for it7 x 64 (Obsidian) 466,944 (Red Matter) 213,8 (Antimatter Relay Mk2) = 681,281 EMC each Uses Regaining EMC Most items in Minecraft have an EMC or EnergyMatter Currency valueIt's true that ProjectE uses autocalculation for traditional crafting, that is why some mod items sill have an EMC value And again, If a machine added from a mod or an item without EMC is in a recipe the next item will not have an EMC value Which means most items in a modpack will not have EMC values unless you add it yourselfHello everyone, welcome to the Simple Space survival tutorial!In this modpack, also known as ARGH (I'll explain why someday), I added a lot of techthemed mo




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1 Description 2 Basic Idea 3 EMC Generation 4 Note 5 Required Materials 6 Step 1 Space Requirements 7 Step 2 Layer 1 8 Step 3 Layer 2 9 Step 4 Layer 3 10 Step 5 Finishing the Power Flower 11 Step 6 Glowstone Optimization 12 Step 7 Done! Hello, I have been working on a mod for quite a while now and I want to add EMC values (Mod ProjectE) to some items that don't have them, like mod drops or custom crafting I think that it has to do with NBT s, but I have no experience with them I am also using 1152 Minecraft Thanks in advance Files Images Issues Source Relations This is an addon to ProjectE This addon requires Hammer Core This addon adds integration for ProjectE and lots of other mods It aims at registering EMC values for different crafting systems such as Draconic Evolution's Fusion Crafting, Avaritia's extreme crafting, and others




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ProjectE gold ingot EMC = 128 E gold ingot EMC = 1 I convert gold ingots to EMC using the ProjectE EMC Condenser, then autocraft that EMC back to gold ingots using an E EMC assembler Each pass gains me 8 EMC, and I can set up a dedicated system to do this quite easily Even a 1 EMC difference can be exploited in this wayProjectE is a magic mod in development by sinkillerj It is an opensource remake of Equivalent Exchange 2, released for Minecraft 1710 and newer It allows users to transmute materials into other materials, using various items and machines It adds a system known as EnergyMass Currency, or EMC, which is used to represent the values of items I downloaded the new config files and compared them against he current ones, and sure enough the copper block appears with an emc value in the 240 configs but not the 230 ones My assumption is that for a server like this it isn't worth updating to 240 exclusively to fix this, and I've confirmed that the admin command /projecte setEMC doesn't work from in game but



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